Week 7 Lecture Pod – UI Visual Design Patterns

Summary UI design presents the user with the right tools to accomplish their goals. It is a connection between the user and the experience; the first impression Good UI Design should strive for a balance between aesthetics and effortless interactivity, well designed interfaces should guide the user through the experience User experience (UX) is the … More Week 7 Lecture Pod – UI Visual Design Patterns

Week 6: Studio Activity – 3 Key Frames

For this week’s class we were asked to create 3 variations/alternatives of one interface screen from our assessment 2 project. Peer Feedback Target Audience Easily identifiable Look and Feel/ Visual Design Nice colours Very playful Simple layout for children to understand First screen overlaps (negative) Navigational Elements and Layout Second screen is preferred as you … More Week 6: Studio Activity – 3 Key Frames

How to Make Toast – Demonstrating Interactive Change

Task Description We were asked to put our interactive into a website featured around toast. From this we had to convey interactions the user would have on the site, showcased in two images. We also had to create a wireframe of what our website would look like. Wireframe Images Conveying Change My interactive is featured … More How to Make Toast – Demonstrating Interactive Change

Week 3 Lecture Pod – Design Patterns for Screen

Summary Patterns are conventions that are developed in terms of user interface and page composition. Design patterns are not just for style and visuals. The side effects of responsive designs are that designs look similar, this is due to the way we have consumed the web, which has resulted in alot of common user interface … More Week 3 Lecture Pod – Design Patterns for Screen