Week 7 Lecture Pod – UI Visual Design Patterns

Summary UI design presents the user with the right tools to accomplish their goals. It is a connection between the user and the experience; the first impression Good UI Design should strive for a balance between aesthetics and effortless interactivity, well designed interfaces should guide the user through the experience User experience (UX) is the … More Week 7 Lecture Pod – UI Visual Design Patterns

Week 4 Lecture Pod – Instructional Design

Summary Instructional design explains how to do something or how it works. Instructions make the experience more manageable and easy to follow. Cognitive Load Theory is how we think and how we remember. Working Memory refers to how we manipulate information stored in our short term memory. Principle of Proximity is things that are close … More Week 4 Lecture Pod – Instructional Design

Week 3 Lecture Pod – Design Patterns for Screen

Summary Patterns are conventions that are developed in terms of user interface and page composition. Design patterns are not just for style and visuals. The side effects of responsive designs are that designs look similar, this is due to the way we have consumed the web, which has resulted in alot of common user interface … More Week 3 Lecture Pod – Design Patterns for Screen

Week 2 Lecture Pod – Process & Context

Summary Context is important to consider when designing interactives; it includes context for use and context of use. Process Bill Verplank identifies that there are eight phases in the design process. The invent stage includes error, idea, metaphor, scenario development, task analysis and modelling, representation then interactive manipulation. Process/ideas start very low tech and are … More Week 2 Lecture Pod – Process & Context

Week 1 Lecture Pod – Introduction to Interactive Design

Summary Week one’s lecture pod was an introduction to what Interactions and Interactive Design are. Bill Verplank’s video clip helped to give insight into what interaction design is, by stating three questions that interactive designers have to answer before they design: how do you do, how do you feel and how do you know. The … More Week 1 Lecture Pod – Introduction to Interactive Design