User Flow of Interactive – “Plastic’s Trash!”
My interactive’s main user flow shows the user clearing only four stages and playing 4/4 minigames.
My interactive’s main user flow shows the user clearing only four stages and playing 4/4 minigames.
For this week’s class we were asked to create 3 variations/alternatives of one interface screen from our assessment 2 project. Peer Feedback Target Audience Easily identifiable Look and Feel/ Visual Design Nice colours Very playful Simple layout for children to understand First screen overlaps (negative) Navigational Elements and Layout Second screen is preferred as you … More Week 6: Studio Activity – 3 Key Frames
For this task we were asked to create a sitemap and wireframes for our interactive. Sitemap Wireframes
For this task we were asked to write two user scenarios based on our user personas, one being a novice and one an expert in technology use. We were also asked to create a moodboard of both of our personas. Novice Sarah Parker is year six elementary school student. She is a lover of the … More Assessment 2 – User Scenarios & User Persona Moodboard
Moodboard We were asked in class to create a moodboard for “Dave Smith”. Below is my moodboard and Dave Smith’s user persona. User Personas We were then instucted to create 2 user personas based on our target audience for assessment 2.
For this task we were asked to come up with ten different outcomes that the user would gain/experience/benefit from our interactive: The user should feel a sense of motivation and willingness to make a change . Should be inspired to help out around the home to prevent the issue from worsening. The user should be … More Assessment 2 – Interactive Outcomes
Task Description We were asked to put our interactive into a website featured around toast. From this we had to convey interactions the user would have on the site, showcased in two images. We also had to create a wireframe of what our website would look like. Wireframe Images Conveying Change My interactive is featured … More How to Make Toast – Demonstrating Interactive Change